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It’s alive!

August 27, 2012

It’s been more than 3 years since I posted anything, the blog has survived and has surprisingly grown in traffic (between 1500 and 2100 views per months [not unique] for a total of 63,220 views)! Not much but way more than I expected.

This is mostly due to the Photoshop math with GLSL shaders and Level control shader posts that are being linked quite a lot.

Those shaders are used in several cool projects including:

I’m opening my new website www.shazbits.com where I publish my new technical experiments. This blog is part of it and also accessible at blog.shazbits.com.

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One comment

  1. Hello! Many thanks for interesting blog. I’ve been doing some experimental HLSL stuff myself too and your Levels Control Shader sounded very intriguing, but unfortunately I can’t seem to be able to access the updated HLSL code anymore. Is it still available somewhere?

    Thanks!



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