Posts Tagged ‘nodebox’

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Attractors & Quartz Composer

November 11, 2008

I’ve been playing a bit more with NodeBox the other day, trying to render Peter De Jong attractors. Something I already tried in my (unnamed) Editor with Ogre. Here is a video my first real-time experiment with Ogre (30FPS on a 3500+, don’t care about the GPU since the attractors iterations run on the CPU):

Actually I accelerated the video 3x the normal speed.

So, I tried to do it another way with NodeBox and I started from this little code (thanks btw) and made things animated and exported to a movie (things like this go very slow in real-time with this tool):

And then during a right click / Open with … I just remembered I had Quartz Composer. I had no idea how it works but this is actually the kind of tool I was looking for lately 🙂 Here are 2 quick tests I made from my previous B&W video:

A few simple image operators and blending patches and we’re done.

qc-attractors

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Experimenting NodeBox

June 13, 2008

Heya! I recently discovered NodeBox, amazing software dedicated to computational art / creative & generative programming. I’m not gonna (re-)present anything about it, but here are some videos of my first two attempts with this fantastic tool.

Just changed 1 or 2 things from this little tutorial. If you keep looking at the center point, after watching the video, you’ll see the stopped image rotating in the inverse direction, heh.

The next one is another variation with some colors and cubes, and just a different way to rotate some objects.